Class GameStateEvents
A class to hold various events related to game states.
Inheritance
System.Object
GameStateEvents
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LLBML.GameEvents
Assembly: LLBModdingLib.dll
Syntax
public static class GameStateEvents
Events
OnStateChange
Occurs when the game state transition from one state to another.
Declaration
public static event OnStateChangeHandler OnStateChange
Event Type
| Type | Description |
|---|---|
| OnStateChangeHandler |