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Class GameStateEvents

A class to hold various events related to game states.

Inheritance
System.Object
GameStateEvents
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LLBML.GameEvents
Assembly: LLBModdingLib.dll
Syntax
public static class GameStateEvents

Events

OnStateChange

Occurs when the game state transition from one state to another.

Declaration
public static event OnStateChangeHandler OnStateChange
Event Type
Type Description
OnStateChangeHandler
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