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    • LobbyEventArgs
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    • GameStatesLobbyUtils
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Class MenuEvents

A class to hold various events related to lobby activity.

Inheritance
System.Object
MenuEvents
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LLBML.GameEvents
Assembly: LLBModdingLib.dll
Syntax
public class MenuEvents

Events

OnMainMenuEntered

Occurs when the main menu is entered.

Declaration
public static event OnMainMenuEnteredHandler OnMainMenuEntered
Event Type
Type Description
OnMainMenuEnteredHandler

OnMainMenuFirstEntered

Occurs when the main menu is entered for the first time since the game's launch.

Declaration
public static event OnMainMenuFirstEnteredHandler OnMainMenuFirstEntered
Event Type
Type Description
OnMainMenuFirstEnteredHandler
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