Class DebugUtils
A class containing helper methods for debbuging game behaviors
Inheritance
System.Object
DebugUtils
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LLBML.Utils
Assembly: LLBModdingLib.dll
Syntax
public static class DebugUtils
Methods
DecisionsToString(Int32[])
Makes a string from a decisions array sent by the host at a match start.
Declaration
public static string DecisionsToString(int[] decisions)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32[] | decisions | The decisions array |
Returns
| Type | Description |
|---|---|
| System.String | The human readable decisions |
PrintStacktrace()
Prints the current stacktrace.
Declaration
public static void PrintStacktrace()