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Class DebugUtils

A class containing helper methods for debbuging game behaviors

Inheritance
System.Object
DebugUtils
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LLBML.Utils
Assembly: LLBModdingLib.dll
Syntax
public static class DebugUtils

Methods

DecisionsToString(Int32[])

Makes a string from a decisions array sent by the host at a match start.

Declaration
public static string DecisionsToString(int[] decisions)
Parameters
Type Name Description
System.Int32[] decisions

The decisions array

Returns
Type Description
System.String

The human readable decisions

PrintStacktrace()

Prints the current stacktrace.

Declaration
public static void PrintStacktrace()
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