• Articles
  • Api Documentation
Show / Hide Table of Contents
  • DDSLoader
    • DDSImage
    • DDSImage.DDSHeader
    • DDSImage.DDSPixelFormat
    • DDSImage.HeaderFlags
    • DDSImage.PixelFormatFlags
    • DDSUnityExtensions
    • FourCC
  • LLBML
    • BallApi
    • CharacterApi
    • GraphicUtils
    • InputApi
    • LLBMLPlugin
    • LoadingInfo
    • LoadingScreen
    • PluginInfos
    • ProgressApi
    • ScreenApi
    • StateApi
  • LLBML.Audio
    • AudioAsset
    • AudioCache
    • AudioInfo
    • AudioUtils
  • LLBML.External
    • IntHelpers
    • Murmur3
  • LLBML.GameEvents
    • GameEvents
    • GameStateEvents
    • LobbyEventArgs
    • LobbyEvents
    • LobbyReadyArgs
    • MenuEvents
    • OnLobbyEnteredHandler
    • OnLobbyReadyHandler
    • OnMainMenuEnteredArgs
    • OnMainMenuEnteredHandler
    • OnMainMenuFirstEnteredHandler
    • OnPlayerJoinArgs
    • OnPlayerJoinHandler
    • OnStateChangeArgs
    • OnStateChangeHandler
    • OnUnlinkFromPlayerArgs
    • OnUnlinkFromPlayerHandler
    • OnUserCharacterPickArgs
    • OnUserCharacterPickHandler
    • OnUserSkinClickArgs
    • OnUserSkinClickHandler
  • LLBML.Graphic
    • Draw
    • Draw.Alignment
  • LLBML.Math
    • BinaryUtils
    • Boundsf
    • Floatf
    • Vector2f
    • Vector2i
  • LLBML.Messages
    • CustomMessage
    • MessageActions
    • MessageApi
    • MessageApi.OnReceiveMessageHandler
    • MessageEventArgs
  • LLBML.Networking
    • Channel
    • EnvelopeApi
    • EnvelopeApi.OnReceiveEnvelopeHandler
    • EnvelopeEventArgs
    • EP2PSend
    • EP2PSend.Enum
    • EP2PSend.Enum_Mapping
    • NetworkApi
    • Transaction
    • TransactionCode
    • TransactionState
  • LLBML.Players
    • Player
    • PlayerStatus
    • PlayerStatus.Enum
    • PlayerStatus.Enum_Mappings
    • Team
    • Team.Enum
    • Team.Enum_Mappings
  • LLBML.Settings
    • GameSettings
  • LLBML.States
    • GameState
    • GameState.Enum
    • GameState.Enum_Mapping
    • GameStates
    • GameStatesGameUtils
    • GameStatesLobbyUtils
    • PlayerLobbyState
  • LLBML.Texture
    • TextureUtils
  • LLBML.UI
    • Dialogs
  • LLBML.Utils
    • ArrayExtension
    • BepInRef
    • ControlledRandom
    • DebugUtils
    • EnumWrapper<T>
    • GenericCache<K, T>
    • GenericUtils
    • Hash<T>
    • IByteable
    • ModDependenciesUtils
    • ModdingFolder
    • PatchUtils
    • StringUtils

Struct LoadingInfo

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: LLBML
Assembly: LLBModdingLib.dll
Syntax
public struct LoadingInfo

Constructors

LoadingInfo(String, Boolean)

Declaration
public LoadingInfo(string _message, bool _showScreen)
Parameters
Type Name Description
System.String _message
System.Boolean _showScreen

Fields

message

Declaration
public string message
Field Value
Type Description
System.String

showScreen

Declaration
public bool showScreen
Field Value
Type Description
System.Boolean
In This Article
Back to top Generated by DocFX