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  • LLBML
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    • GameEvents
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  • LLBML.Graphic
    • Draw
    • Draw.Alignment
  • LLBML.Math
    • BinaryUtils
    • Boundsf
    • Floatf
    • Vector2f
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  • LLBML.Messages
    • CustomMessage
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    • MessageApi.OnReceiveMessageHandler
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  • LLBML.Networking
    • Channel
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    • EP2PSend.Enum
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  • LLBML.Players
    • Player
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    • Team.Enum
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  • LLBML.Settings
    • GameSettings
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    • GameState
    • GameState.Enum
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    • GameStatesGameUtils
    • GameStatesLobbyUtils
    • PlayerLobbyState
  • LLBML.Texture
    • TextureUtils
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    • Dialogs
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    • ArrayExtension
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    • EnumWrapper<T>
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    • GenericUtils
    • Hash<T>
    • IByteable
    • ModDependenciesUtils
    • ModdingFolder
    • PatchUtils
    • StringUtils

Class Draw

Inheritance
System.Object
Draw
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LLBML.Graphic
Assembly: LLBModdingLib.dll
Syntax
public static class Draw

Methods

Cube(Vector2f, Vector2f, Color, Single, Draw.Alignment)

Declaration
public static void Cube(Vector2f center, Vector2f size, Color color, float thicc = 4F, Draw.Alignment align = Draw.Alignment.INSIDE)
Parameters
Type Name Description
Vector2f center
Vector2f size
UnityEngine.Color color
System.Single thicc
Draw.Alignment align

Polygon(Vector2f, Floatf, Color, Int32, Boolean, Single)

Declaration
public static void Polygon(Vector2f center, Floatf radius, Color color, int vertexNumber = 360, bool hollow = false, float thicness = 4F)
Parameters
Type Name Description
Vector2f center
Floatf radius
UnityEngine.Color color
System.Int32 vertexNumber
System.Boolean hollow
System.Single thicness
In This Article
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