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  • DDSLoader
    • DDSImage
    • DDSImage.DDSHeader
    • DDSImage.DDSPixelFormat
    • DDSImage.HeaderFlags
    • DDSImage.PixelFormatFlags
    • DDSUnityExtensions
    • FourCC
  • LLBML
    • BallApi
    • CharacterApi
    • GraphicUtils
    • InputApi
    • LLBMLPlugin
    • LoadingInfo
    • LoadingScreen
    • PluginInfos
    • ProgressApi
    • ScreenApi
    • StateApi
  • LLBML.Audio
    • AudioAsset
    • AudioCache
    • AudioInfo
    • AudioUtils
  • LLBML.External
    • IntHelpers
    • Murmur3
  • LLBML.GameEvents
    • GameEvents
    • GameStateEvents
    • LobbyEventArgs
    • LobbyEvents
    • LobbyReadyArgs
    • MenuEvents
    • OnLobbyEnteredHandler
    • OnLobbyReadyHandler
    • OnMainMenuEnteredArgs
    • OnMainMenuEnteredHandler
    • OnMainMenuFirstEnteredHandler
    • OnPlayerJoinArgs
    • OnPlayerJoinHandler
    • OnStateChangeArgs
    • OnStateChangeHandler
    • OnUnlinkFromPlayerArgs
    • OnUnlinkFromPlayerHandler
    • OnUserCharacterPickArgs
    • OnUserCharacterPickHandler
    • OnUserSkinClickArgs
    • OnUserSkinClickHandler
  • LLBML.Graphic
    • Draw
    • Draw.Alignment
  • LLBML.Math
    • BinaryUtils
    • Boundsf
    • Floatf
    • Vector2f
    • Vector2i
  • LLBML.Messages
    • CustomMessage
    • MessageActions
    • MessageApi
    • MessageApi.OnReceiveMessageHandler
    • MessageEventArgs
  • LLBML.Networking
    • Channel
    • EnvelopeApi
    • EnvelopeApi.OnReceiveEnvelopeHandler
    • EnvelopeEventArgs
    • EP2PSend
    • EP2PSend.Enum
    • EP2PSend.Enum_Mapping
    • NetworkApi
    • Transaction
    • TransactionCode
    • TransactionState
  • LLBML.Players
    • Player
    • PlayerStatus
    • PlayerStatus.Enum
    • PlayerStatus.Enum_Mappings
    • Team
    • Team.Enum
    • Team.Enum_Mappings
  • LLBML.Settings
    • GameSettings
  • LLBML.States
    • GameState
    • GameState.Enum
    • GameState.Enum_Mapping
    • GameStates
    • GameStatesGameUtils
    • GameStatesLobbyUtils
    • PlayerLobbyState
  • LLBML.Texture
    • TextureUtils
  • LLBML.UI
    • Dialogs
  • LLBML.Utils
    • ArrayExtension
    • BepInRef
    • ControlledRandom
    • DebugUtils
    • EnumWrapper<T>
    • GenericCache<K, T>
    • GenericUtils
    • Hash<T>
    • IByteable
    • ModDependenciesUtils
    • ModdingFolder
    • PatchUtils
    • StringUtils

Namespace LLBML.GameEvents

Classes

GameEvents

GameStateEvents

A class to hold various events related to game states.

LobbyEventArgs

Class to hold generic arguments for some events in LobbyEvents.

LobbyEvents

A class to hold various events related to lobby activity.

LobbyReadyArgs

Class to hold arguments for the OnLobbyReady event.

MenuEvents

A class to hold various events related to lobby activity.

OnMainMenuEnteredArgs

Class to hold arguments for the OnMainMenuEntered event.

OnPlayerJoinArgs

Class to hold arguments for the OnPlayerJoin event.

OnStateChangeArgs

Class to hold arguments for the OnStateChange event.

OnUnlinkFromPlayerArgs

Class to hold arguments for the OnUnlinkFromPlayer event.

OnUserCharacterPickArgs

Class to hold arguments for the OnUserCharacterPick event.

OnUserSkinClickArgs

Class to hold arguments for the OnUserSkinClick event.

Delegates

OnLobbyEnteredHandler

Delegate for the OnLobbyEntered event.

OnLobbyReadyHandler

Delegate for the OnLobbyReady event.

OnMainMenuEnteredHandler

Delegate for the OnMainMenuEntered event.

OnMainMenuFirstEnteredHandler

Delegate for the OnMainMenuFirstEntered event.

OnPlayerJoinHandler

Delegate for the OnPlayerJoin event.

OnStateChangeHandler

Delegate for the OnStateChange event.

OnUnlinkFromPlayerHandler

Delegate for the OnUnlinkFromPlayer event.

OnUserCharacterPickHandler

Delegate for the OnUserCharacterPick event.

OnUserSkinClickHandler

Delegate for the OnUserCharacterPick event.

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