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  • LLBML
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  • LLBML.Networking
    • Channel
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    • EnvelopeApi.OnReceiveEnvelopeHandler
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    • EP2PSend
    • EP2PSend.Enum
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    • TransactionCode
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  • LLBML.Players
    • Player
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    • Team.Enum
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  • LLBML.Settings
    • GameSettings
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    • GameState
    • GameState.Enum
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    • GameStates
    • GameStatesGameUtils
    • GameStatesLobbyUtils
    • PlayerLobbyState
  • LLBML.Texture
    • TextureUtils
  • LLBML.UI
    • Dialogs
  • LLBML.Utils
    • ArrayExtension
    • BepInRef
    • ControlledRandom
    • DebugUtils
    • EnumWrapper<T>
    • GenericCache<K, T>
    • GenericUtils
    • Hash<T>
    • IByteable
    • ModDependenciesUtils
    • ModdingFolder
    • PatchUtils
    • StringUtils

Class PluginInfos

The main metadata of the plugin. This information is used for BepInEx plugin metadata.

Inheritance
System.Object
PluginInfos
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LLBML
Assembly: LLBModdingLib.dll
Syntax
public static class PluginInfos
Remarks

See also description of BepInEx metadata: https://bepinex.github.io/bepinex_docs/master/articles/dev_guide/plugin_tutorial/2_plugin_start.html#basic-information-about-the-plug-in

Fields

PLUGIN_ID

Unique ID of the plugin. This must be a unique string that contains only characters a-z, 0-9 underscores (_) and dots (.) Prefer using the reverse domain name notation: https://eqdn.tech/reverse-domain-notation/

When creating Harmony patches, prefer using this ID for Harmony instances as well.

Declaration
public const string PLUGIN_ID = "fr.glomzubuk.plugins.llb.llbml"
Field Value
Type Description
System.String

PLUGIN_NAME

Human-readable name of the plugin. In general, it should be short and concise. This is the name that is shown to the users who run BepInEx and to modders that inspect BepInEx logs.

Declaration
public const string PLUGIN_NAME = "LLBModdingLib"
Field Value
Type Description
System.String

PLUGIN_VERSION

Version of the plugin. Must be in form <major>.<minor>.<build>.<revision>. Major and minor versions are mandatory, but build and revision can be left unspecified.

Declaration
public const string PLUGIN_VERSION = "0.8.12"
Field Value
Type Description
System.String
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