Class Team
A wrapper to the game's obfuscated Team enum
Inheritance
System.Object
Team
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: LLBModdingLib.dll
Syntax
public class Team : EnumWrapper<BGHNEHPFHGC>
Fields
BLUE
Declaration
public static readonly Team BLUE
Field Value
GREEN
Declaration
public static readonly Team GREEN
Field Value
NONE
Declaration
public static readonly Team NONE
Field Value
RED
Declaration
public static readonly Team RED
Field Value
YELLOW
Declaration
public static readonly Team YELLOW
Field Value
Methods
ToString()
Declaration
public override string ToString()
Returns
| Type |
Description |
| System.String |
|
Overrides
LLBML.Utils.EnumWrapper<BGHNEHPFHGC>.ToString()
Operators
Implicit(BGHNEHPFHGC to Team)
Declaration
public static implicit operator Team(BGHNEHPFHGC val)
Parameters
| Type |
Name |
Description |
| BGHNEHPFHGC |
val |
|
Returns
Implicit(Team to BGHNEHPFHGC)
Declaration
public static implicit operator BGHNEHPFHGC(Team ew)
Parameters
| Type |
Name |
Description |
| Team |
ew |
|
Returns
| Type |
Description |
| BGHNEHPFHGC |
|
Implicit(Team to Team.Enum)
Declaration
public static implicit operator Team.Enum(Team ew)
Parameters
| Type |
Name |
Description |
| Team |
ew |
|
Returns
Implicit(Team.Enum to Team)
Declaration
public static implicit operator Team(Team.Enum val)
Parameters
Returns
Implicit(Int32 to Team)
Declaration
public static implicit operator Team(int id)
Parameters
| Type |
Name |
Description |
| System.Int32 |
id |
|
Returns