Class GameStatesGameUtils
Useful methods to interact with Game states
Inheritance
System.Object
GameStatesGameUtils
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LLBML.States
Assembly: LLBModdingLib.dll
Syntax
public static class GameStatesGameUtils
Properties
currentFrame
Declaration
public static int currentFrame { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |