• Articles
  • Api Documentation
Show / Hide Table of Contents
  • DDSLoader
    • DDSImage
    • DDSImage.DDSHeader
    • DDSImage.DDSPixelFormat
    • DDSImage.HeaderFlags
    • DDSImage.PixelFormatFlags
    • DDSUnityExtensions
    • FourCC
  • LLBML
    • BallApi
    • CharacterApi
    • GraphicUtils
    • InputApi
    • LLBMLPlugin
    • LoadingInfo
    • LoadingScreen
    • PluginInfos
    • ProgressApi
    • ScreenApi
    • StateApi
  • LLBML.Audio
    • AudioAsset
    • AudioCache
    • AudioInfo
    • AudioUtils
  • LLBML.External
    • IntHelpers
    • Murmur3
  • LLBML.GameEvents
    • GameEvents
    • GameStateEvents
    • LobbyEventArgs
    • LobbyEvents
    • LobbyReadyArgs
    • MenuEvents
    • OnLobbyEnteredHandler
    • OnLobbyReadyHandler
    • OnMainMenuEnteredArgs
    • OnMainMenuEnteredHandler
    • OnMainMenuFirstEnteredHandler
    • OnPlayerJoinArgs
    • OnPlayerJoinHandler
    • OnStateChangeArgs
    • OnStateChangeHandler
    • OnUnlinkFromPlayerArgs
    • OnUnlinkFromPlayerHandler
    • OnUserCharacterPickArgs
    • OnUserCharacterPickHandler
    • OnUserSkinClickArgs
    • OnUserSkinClickHandler
  • LLBML.Graphic
    • Draw
    • Draw.Alignment
  • LLBML.Math
    • BinaryUtils
    • Boundsf
    • Floatf
    • Vector2f
    • Vector2i
  • LLBML.Messages
    • CustomMessage
    • MessageActions
    • MessageApi
    • MessageApi.OnReceiveMessageHandler
    • MessageEventArgs
  • LLBML.Networking
    • Channel
    • EnvelopeApi
    • EnvelopeApi.OnReceiveEnvelopeHandler
    • EnvelopeEventArgs
    • EP2PSend
    • EP2PSend.Enum
    • EP2PSend.Enum_Mapping
    • NetworkApi
    • Transaction
    • TransactionCode
    • TransactionState
  • LLBML.Players
    • Player
    • PlayerStatus
    • PlayerStatus.Enum
    • PlayerStatus.Enum_Mappings
    • Team
    • Team.Enum
    • Team.Enum_Mappings
  • LLBML.Settings
    • GameSettings
  • LLBML.States
    • GameState
    • GameState.Enum
    • GameState.Enum_Mapping
    • GameStates
    • GameStatesGameUtils
    • GameStatesLobbyUtils
    • PlayerLobbyState
  • LLBML.Texture
    • TextureUtils
  • LLBML.UI
    • Dialogs
  • LLBML.Utils
    • ArrayExtension
    • BepInRef
    • ControlledRandom
    • DebugUtils
    • EnumWrapper<T>
    • GenericCache<K, T>
    • GenericUtils
    • Hash<T>
    • IByteable
    • ModDependenciesUtils
    • ModdingFolder
    • PatchUtils
    • StringUtils

Class PlayerStatus

A wrapper to the game's obfuscated Team enum

Inheritance
System.Object
EnumWrapper<ALDOKEMAOMB.AKNMBDLMNJM>
PlayerStatus
Inherited Members
EnumWrapper<ALDOKEMAOMB.AKNMBDLMNJM>.id
EnumWrapper<ALDOKEMAOMB.AKNMBDLMNJM>.Equals(Object)
EnumWrapper<ALDOKEMAOMB.AKNMBDLMNJM>.GetHashCode()
EnumWrapper<ALDOKEMAOMB.AKNMBDLMNJM>.Equals(EnumWrapper<ALDOKEMAOMB.AKNMBDLMNJM>, EnumWrapper<ALDOKEMAOMB.AKNMBDLMNJM>)
EnumWrapper<ALDOKEMAOMB.AKNMBDLMNJM>.NotEquals(EnumWrapper<ALDOKEMAOMB.AKNMBDLMNJM>, EnumWrapper<ALDOKEMAOMB.AKNMBDLMNJM>)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: LLBML.Players
Assembly: LLBModdingLib.dll
Syntax
public class PlayerStatus : EnumWrapper<ALDOKEMAOMB.AKNMBDLMNJM>

Fields

DISCONNECTED

Declaration
public static readonly PlayerStatus DISCONNECTED
Field Value
Type Description
PlayerStatus

IN_MATCH

Declaration
public static readonly PlayerStatus IN_MATCH
Field Value
Type Description
PlayerStatus

NONE

Declaration
public static readonly PlayerStatus NONE
Field Value
Type Description
PlayerStatus

SPECTATOR

Declaration
public static readonly PlayerStatus SPECTATOR
Field Value
Type Description
PlayerStatus

Methods

ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String
Overrides
LLBML.Utils.EnumWrapper<ALDOKEMAOMB.AKNMBDLMNJM>.ToString()

Operators

Implicit(ALDOKEMAOMB.AKNMBDLMNJM to PlayerStatus)

Declaration
public static implicit operator PlayerStatus(ALDOKEMAOMB.AKNMBDLMNJM val)
Parameters
Type Name Description
ALDOKEMAOMB.AKNMBDLMNJM val
Returns
Type Description
PlayerStatus

Implicit(PlayerStatus to ALDOKEMAOMB.AKNMBDLMNJM)

Declaration
public static implicit operator ALDOKEMAOMB.AKNMBDLMNJM(PlayerStatus ew)
Parameters
Type Name Description
PlayerStatus ew
Returns
Type Description
ALDOKEMAOMB.AKNMBDLMNJM

Implicit(PlayerStatus to PlayerStatus.Enum)

Declaration
public static implicit operator PlayerStatus.Enum(PlayerStatus ew)
Parameters
Type Name Description
PlayerStatus ew
Returns
Type Description
PlayerStatus.Enum

Implicit(PlayerStatus.Enum to PlayerStatus)

Declaration
public static implicit operator PlayerStatus(PlayerStatus.Enum val)
Parameters
Type Name Description
PlayerStatus.Enum val
Returns
Type Description
PlayerStatus

Implicit(Int32 to PlayerStatus)

Declaration
public static implicit operator PlayerStatus(int id)
Parameters
Type Name Description
System.Int32 id
Returns
Type Description
PlayerStatus
In This Article
Back to top Generated by DocFX