Class OnUserSkinClickArgs
Class to hold arguments for the OnUserSkinClick event.
Inheritance
System.Object
System.EventArgs
OnUserSkinClickArgs
Inherited Members
System.EventArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LLBML.GameEvents
Assembly: LLBModdingLib.dll
Syntax
public class OnUserSkinClickArgs : EventArgs
Constructors
OnUserSkinClickArgs(Int32, Int32)
Declaration
public OnUserSkinClickArgs(int clickerNr, int toSkinNr)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | clickerNr | |
| System.Int32 | toSkinNr |
Properties
clickerNr
The number of the user that clicked a player model.
Declaration
public int clickerNr { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
toSkinNr
The player that the new variant will be applied to.
Declaration
public int toSkinNr { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |